Board game Player's Handbook (Dungeons & Dragons 3 rd Edition / Basic)

※Please note that product information is not in full comprehensive meaning because of the machine translation.
Japanese title: ボードゲーム Player’s Handbook (Dungeons&Dragons 第3版/基本)
Out of stock
Item number: 607508708
Released date: 01 Aug 2000
Series:

Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.

Product description ■ This product is in a foreign book, so it is not written in Japanese. Please understand in advance.
TRPG 「 Dungeons & Dragons 」 rulebook. (Wizards of the Coast)
It has a clear description, effective examples, easy-to-read layout, precise rules, and excellent artwork that even beginners can read easily.
In addition, the AD & D rule system has been completely revised, and even skilled players can enjoy it!
This time, there are almost no restrictions on species and attributes, and half-ring solar, half-oak Paladin, dwarf Barbarian, nome monk, etc. are possible.
Complex rules such as THACO, negative armor class, saving throw to avoid danger have been improved danger have been improved, making the system more interesting!
Each time you upgrade, you can add a unique special ability to your Character. Even Character actors of the same class can acquire different abilities.
As a result of these changes, the game is dynamic with a highly customized Character vector.
In the new artwork included, you can now visual concepts and points.
The are plenty of montage examples throughout the book, the differences between humans and half-elves and elves, the size of Character actors, and how covers and cover-ups look at different levels.
The cover with rivets and leather creates a 「 Magic: TheGathering 」 trading card game like Mad Max and Renaissance.
[Product Details]
Accessories : Disc
Specifications : 302 pages / A4 size
* TableTalk RPG is an interactive role-playing game (RPG) in which people interact with each other and play according to the rules described in the rule book, using tools such as paper, pencils and dice instead of using computers such as game machines.