How to Make Fun 2D Games Getting Started with Third Edition Unity 6

※Please note that product information is not in full comprehensive meaning because of the machine translation.
Japanese title: 単行本(実用) 情報科学 たのしい2Dゲームの作り方 第3版 Unity 6ではじめるゲーム開発入門
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Item number: BO4969853
Released date: 24 Jul 2025
Maker: Shoeisha Co.

Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.

Information Science
The first and most popular introductory book for people who are new to game development, Unity, and programming has been updated with support for Unity 6 LTS (long-term support released in October 2024)! = = = = = = = = = = = = = = = = = = = Even those who are "I want to create a game, but I don't know where to start" or "I'm interested in Unity, but I don't know how to create a game" can learn the basics of game development with Unity! "Side View Game" aiming at the goal with horizontal ============● scrolling ● Familiar with RPG and shooting games, "Top View Game" moving maps After reading this book, you can learn the basics of operating Unity 6 and game development with simple and easy-to-understand 2D game development. If you are new to game development, Unity, and programming, you can also learn the basics of game development and game development with simple and easy to understand 2D game development. After reading this book, you can create a "first time" game with Chapter 02 Unity. Chapter 03 Writing Scripts Part 2 Side View Game. Create a basic system for Chapter 04 Side View Game. Chapter 05 Creating Buttons and Information Displays. Chapter 06 Adding Screens and Features to the Game. Chapter 07 Adding Tricks to the Game. Part 3 Top View Action Game. Create a basic system for Chapter 08 Top View Action Game. Chapter 09 Upgrading Top View Action Game. Chapter 10 Finishing Top View Game 01 Character KUJI