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Architecture
Create a high-quality architectural CG perspective! Learn the basics of modeling, cameras, materials, lights, and rendering! In the architecture and real estate industry, CG representation in 3D has become indispensable. This book is aimed at those who are creating architectural CG for the first time with the 3 dcg application "Autodesk 3 ds Max". It explains how to create exterior and interior scenes that are the basis of architectural CG in an easy-to-understand and careful manner. It also explains how to work with 3 ds Max, as well as knowledge of architecture and interior, and tips for creating impressive perspective. The first revision in five years supports the "3 ds Max 2024" version. Lighting and rendering descriptions have changed significantly since the renderer defaults to "Arnold". [Reader's Privilege] - Download training files - You can also see some of the operations in the video tutorial "Easy 3 ds Max - First Time Architectural CG -" - Also explains how to use the popular plug-in renderer "V-Ray" to realize photorealistic. We also added a lot of articles from the popular 3D asset library "Chaos Cosmos".