Book (Practical) Computer Become a game programmer IBMPC / AT compatible machine Techniques such as Polygon. Shading. Texture mapping are explained. Programming and development

※Please note that product information is not in full comprehensive meaning because of the machine translation.
Japanese title: 単行本(実用) コンピュータ ゲームプログラマになる本 IBM PC/AT互換機 ポリゴン.シェーディング.テクスチャマッピングなどの手法を解説 データベース
Out of stock
Item number: BO1450254
Released date: 01 May 1996
Category: Book Book Computer

Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.

Computers
computers