Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.
■ Product Description ■
First ever, Nobunaga's largest crisis system, the whole story of the role of the Japanese military from Busan landing to the withdrawal of Gyeongseong, 8 to 16 turns (turns change according to the situation of peace negotiations) Reproduced by.
There are three types of warlords' abilities: class, field ability, and willingness. Warlords with high class (two levels) can lead many forces and act, and warlords with high field ability are naturally advantageous in field battle, The more warlike a warlord has, the greater the opportunity to act. As a result, military commanders such as Konishi Yukinaga, Kuroda Nagamasa, Kato Kiyomasa, etc., who are high in class and battle spirit, are used as first ships.
In particular, Kato Kiyoshimasa is the strongest military commander in this work, with all three being in the highest ranks: class, field ability, and fighting spirit.
On the other hand, military commanders such as Shimadzu and Tachibana have field battle ability equal to or higher than Kato Kiyomasa, but because they have lower fighting spirit and class (the status under the Toyotomi administration), they will shift under the command of other military commanders. . The Korean army consists of two units, a military army and a military soldier, but the military commander of war commander has the lowest field ability and battle intention, and the warlord of the armed forces has a mixed field battle ability, but the battle intention (action ability) is high.
It is difficult to operate a united military force just because the class is low, and inevitably, the guerrilla war of "the enemy pulls and pushes and the enemy pulls" is the center.
The military commander of the Ming Dynasty has high uniform spirit (action ability) and high field ability, but in general it is high in class, and it is possible to operate a united force as a striking force.
As a game development, following the king and two princes who fled to the border with the clear country, the Japanese army that landed in Busan marched as if going through the unmanned fields, and divided into two in the Keijo castle, the northern border It will aim at and attack, but in the meanwhile, the side of the attack path will be prospered by the prospering soldiers one after another, and when the great army of the clear country will enter the war, the Japanese army with the extended force will be pushed back towards Gyeonggi during the deep winter .
Unlike the other works in the series, the distinctive feature is that "Siege Battle" does not occur in normal areas except for "Events". In addition, there is no concept of "domination" itself in the area where the army is not stationed, so the side of the Korean Army army threatens in the guerrilla war against the elite of the Japanese army who controls only points and lines. Under the support, the composition that the striking army, the striking force, rushes toward the Keijo resurgence is clearly reproduced.
Contemporary years, even though the work is a fluid game development with strong characterity, it reproduces the atmosphere of historical fact as a whole development, a long-awaited problem creation !!!
> ■ Game Outline ■
Play time: 3 to 4 hours
Number of players: 2
Difficulty (5 steps, 5 is the best): 3
■ Set contents ■
Rule book: 1 book
Counter: 1 sheet (198 pieces)
Play card: 2 sheets (32 pieces)
Map: 1 piece