Board game Shogun [translated into Japanese]

※Please note that product information is not in full comprehensive meaning because of the machine translation.
Japanese title: ボードゲーム 将軍 多言語版 (Shogun) [日本語訳付き]
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Item number: 607508337
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Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.

■ Product description ■
Japanese translation included
It was during the Sengoku period.
As a powerful feudal lord with a strong base, aim for Tenka!
The players play the roles of five busho (Japanese military commanders), Kenshin Character, Motonari Mori, Ieyasu TOKUGAWA, Shingen TAKEDA and Hideyoshi HASHIBA, aiming for Tenka.
When the game ends, the most successful daimyo becomes the shogun.
Therefore, not only do they have to control many countries, but they also have to build castles, shrines and Noh stages to develop those countries.
Players who build the most buildings in each region receive bonus points.
It's a pretty solid game that requires planning. I recommend it to people who like strategy games.
This game is a remake of Wallenstein.
■ How to play ■
The game will be played for 2 years. It is from spring of the first year to winter of the next year. In spring, summer and spring, summer and autumn, and score points in winter.
There are ten actions in this game, including using money to send troops into one of your countries (three types depending on the amount of money), building a castle, shrine or Noh stage in your country, or taking rice or money from the country you control.
If this action is carried out too much, the dissatisfaction of the farmers in the country will swell and it will develop into a peasant uprising. Two movements of the army. In the movement of troops, if the destination is not a country controlled by oneself, a battle occurs.
The order of these actions varies from time to time, with cards indicating the fifth order in which they occur.
The sixth is after everyone has done the first action, and the seventh is after the second. In other words, the order of actions in the latter half is gradually understood.
However, you need to decide which actions are assigned to which countries (only one action can be assigned to one country, and only one action can be assigned to one country) when you know the fifth order of actions.
Other than that, there is a competition to get the order of numbers and special abilities. Special abilities (such as high income or competitive advantage) are indicated on the card and placed randomly in the order of the numbers.
Take this in order from the player who bid the highest price. The place where the special ability card was placed becomes the turn of the player.
All players take one action at a time and move on to the next action in turn.
The biggest feature of this game is fighting. A special tower is used for this purpose.
The one with more numbers coming out with each other's weapons in the tower wins. However, there is a stage in the middle of this tower, and not all the input comes out, and the pieces that did not come out last time come out later. Therefore, it is not always the case that more military power will win.
However, the more you throw in, the more you remain in even if you lose, so it is advantageous for the next battle.
The result of the battle is to return all the lost frames and the same number of winning frames to the stock and the remaining frames to the country where the battle occurred. It's a war of attrition. When hyakusho ikki occurs, it is a battle with peasant soldiers.
Scores are calculated in winter, but before that, an uprising may occur. If the player keeps less food, an uprising occurs. This may end up losing control of the country.
Then the score calculation. You can get points depending on the number of countries. However, the score by facilities such as castle, shrine and Noh stage greatly influences the game here.
However, even if you build various buildings, if you lose control of the country, you will also lose points by these buildings.
Go for 2 years and compete for points.
■ Game Summary ■
Number of players : 3 ~ 5
Duration : 90 ~ 120 min
Target age : over 12
Designer : Dirk Henn
* 2007 Trick Track Award, Silver Award * 2007 ゴールデンギーク Award, Game of the Year
* 2007 ゴールデンギーク Award, Best Gamers Ltd. Game